In a recent press release KONAMI unveiled plans for their Metal Gear Solid V: Ground Zeroes title. After all the hoops they put in front of us back in last years Spike TV's V.G.As (Video Game Awards) they have taken a few of the hoops away, and in their place put some answers. Albeit some rather vague answers.
KONAMI has shared the release window for MGSV:GZ to be some time in the Spring of 2014. Not an exact date, but at least it's something. Right? Maybe. Spring of 2014 will begin on March 20th. March is also the end of KONAMI's fiscal year. Potentially Spring of 2014 is simply a release window KONAMI could have set in place solely for their share holders sake. Leaving something for KONAMI's share holders to look forward to as they begin the new fiscal year. We'll see what happens down the line.
As it has been said in previous interviews with Hideo Kojima, the creator, and lead design of the Metal Gear franchise. Metal Gear Solid V: Ground Zeroes is a prologue to Metal Gear Solid V: The Phantom Pain. The press release also states, “This prologue brings all of the hallmarks of the renowned franchise in a concentrated story mode that guides players into the new gameplay mechanics against the backdrop of the expansive METAL GEAR SOLID universe.”
Not to rain on their parade, but “all the hallmarks” is not exactly accurate. If only because of one reason, and one reason alone. The iconic voice work infused by voice talent David Hater. Which has become a staple in the Metal Gear Solid series. Talent David Hater voices the iconic protagonist Solid Snake, and Big Boss.
While Solid Snake has not been confirmed to be in MGSV:GZ. The character Big Boss has been, and is no longer being voiced by David Hater the man who breathed life into these characters for just about two generations of gamers. Who've grown up with, and fallen in love with all the mannerism we've come to expect and love of these character throughout the years.
Supplanting David Hater's voice talents in MGSV:GZ is Hollywood alum Kiefer Sutherland. As talented as Mr. Sutherland may be. He is not a hallmark of the renowned franchise, as Mr. Hater has been and is. Not to renounce Mr. Sutherland's impact on the role set before him hastily. He may as well become a hallmark of the MGSV:GZ franchise. Though that is still yet to be seen. May it all work out for his sake, KONAMI's, and most importantly. For our sake. The gamers, and Metal Gear Solid fans.
Metal Gear Solid V: Ground Zeroes is touted to bring “…radical new game design, day and night cycles, and weather conditions that will all dynamically affect gameplay.” With all the videos available for MGSV:GZ. We have been teased of many of the elements in the game design. Now we have confirmation these are indeed in the game. They go on to say, “The missions are designed to ease players into the new control and gameplay advances that will be an integral part of METAL GEAR SOLID V: THE PHANTOM PAIN.” Sounds like we may be getting an old dog with a few new tricks.
As far as the story is concerned for Metal Gear Solid V: Ground Zeros KONAMI had this to say. “The METAL GEAR SOLID V: GROUND ZEROES storyline follows the series' hero, Big Boss, as he infiltrates a remote Cuban prison camp on a rescue mission, all while trying to remain undetected. Explosive plot lines develop quickly as he finds himself on behind enemy lines with little options for help.”
It continues to state the following, “…METAL GEAR SOLID V: GROUND ZEROES has been designed to introduce key elements, while setting up the events of METAL GEAR SOLID V: THE PHANTOM PAIN.” This sounds just fine. Wait, wait there's more. “…The game will be available in retail stores nationwide on current generation systems for the MSRP of $29.99 or via download for $19.99. For PlayStation®4 and Xbox One, the game can be downloaded for $29.99 suggested retail price.” So Metal Gear Solid V: Ground Zeroes is at its most expensive releasing at $29.99? If this is what the next generation titles are going to cost. Okay, I'm fine with that. However, I don't believe this is what is being communicated here.
Alright, so if I'm understanding this correctly the disc version of MGSV:GZ is going to run you $29.99 on current gen consoles. The download version for current gen console will be $19.99. This already should have your mind reeling, trying to make sense of what could it possibly mean for MGSV:GZ if its being offered at the low cost of $30 for the current gen disc format, and $20 for current gen download format. Sounds like it may not be all that was expected from the next Metal Gear Solid/KONAMI/Kojima game. There's plenty here left unanswered for the mind to fill in. Some may be negative, some may be optimistic.
Then there's the section that refers to MGSV:GZ for the next gen consoles. No disc format was mentioned. It appears to only be available on the PS4, and Xbox One as a downloadable. As mentioned in the second paragraph above “For PlayStation®4 and Xbox One, the game can be downloaded for $29.99 suggested retail price.” Nothing was mentioned of a disc version to be available for the next gen consoles. I'm definitely getting it for the next gen consoles, and it seems that the choice has been made for me as to what my format will be. I guess its a downloadable Metal Gear game for me this next generation.
Still excited for the return of that universe? I can't wait till Spring of 2014 when Metal Gear Solid V: Ground Zeroes is targeted for release. For the Xbox 360, Xbox One, PS3, and the PS4 platforms.
I can't wait till Spring of 2014 when Metal Gear Solid V: Ground Zeroes is targeted for release. For the Xbox 360, Xbox One, PS3, and the PS4 platforms.