Written By: SKBDO
For those gamers that haven’t heard Nintendo revealed its new console at this years E3 in L.A. California. Slated for 2012 the Wii U unlike previous Nintendo consoles will boast HD graphics, and come equip with the most innovative controller in gamer history. This new motion controller will feature a d-pad, four face buttons, two shoulder and trigger buttons, two circle pads, a camera, rumble capability, stereo speakers, and a headphone jack. What most impressed me is it’s 6.2-inch screen with 16:9 display, and single touch screen.
The hardware specs of the system is still low-key, however; Nintendo has confirmed that the CPU is an IBM multi-core microprocessor, and the GPU is based on AMD Radeon technology. Although the stats are not the best compared to PC standards, they put the Wii U in a power bracket slightly above the PS3 and Xbox 360. The Wii U has many features, but the bottom line is that Nintendo is now up to par with current gen gaming, and come around April 1, 2012 to December 31, 2012 gamers will be given another new and appealing way to play their favorite video games.
Now Nintendo will have a console supporting HD graphics. Developers should be more enticed to develop for the Wii U. Bringing to the system the more popular franchises only available on the competing consoles. Nintendo has already stated the Wii U has a lot of third-party support. Giving gamers many of their favorite titles ported, and created for the Wii U. Some of these titles will be Assassin Creed, Tekken, Ninja Gaiden 3, Darksiders 2, and Batman: Arkham City. After all the research and impressive information I’ve read about the Wii U, I asked myself an important question. Thinking about the titles planned to be released (especially one in particular) would I want to repurchase a ported Wii U game after I have already played, and possibly beat it on another console?
I find many upcoming Wii U titles to be great. The two standout titles to me are Zelda HD, and Batman Arkham City. I know Zelda HD will be an amazing game simply because it is a first party release (And we are all familiar with Nintendo’s success with first party titles). Zelda HD is a sure buy for me but, my confidence dwindles when it comes to Arkham City. I have seen B: AC for both the PS3, and the 360. The gameplay, and graphics are amazing. There is not a single clip or video that I have seen that puts any doubt in my mind about the quality or appeal of the game.
The introduction of Catwoman and Robin has only fueled my desire to get the game when it drops in stores on October 18, 2011. The problem is when the game releases for the Wii U it will be a port, anywhere between 6 months to over a year old! Besides slightly better graphics, what can Rocksteady Studios put in B: AC that would cause me to buy it again for the Wii U?
Remember The Godfather? Originally released for the PC, Xbox, and PS2 on March 21, 2006. Then 6 months later on September 21, 2006 released on the 360, and PSP. Followed by the PS3 and Nintendo Wii version on March 21, 2007. Although the game received overall decent reviews the Wii version despite a one year delay was highly praised for its robust extra content, slick and precise motion control, and fixing of gameplay issues that plagued the other versions.
Granted these improvements were due to how developer EA Redwood Shores utilized the strength of the Wii, and did not just port the game to cash out fixed on extra sales. With the Wii motion controls and the extra time it took to develop, caused it to be the better ported game in comparison. I remember playing both the 360 and the Wii version. I only complained of how the Wii version needed better graphics to be on par with the 360 version. Otherwise it is a far better port.
Fortunately Batman: Arkham City will not have this graphical hump to overcome like The Godfather. In order for the Wii U version of B: AC to have that gameplay success it would have to give players another way of enjoying the game. One far superior to what would have already been seen from its original release the year before. The only way I see Nintendo reaching this goal is for the Wii U’s new touch screen controller to be emphasized.
In order for Rocksteady to coax gamers into getting Batman: Arkham City for the Wii U. They will need to include a plethora of extra goodies that wouldn’t be found in the previous versions. Goodies like new maps, weapons, enemy types, character skins, modes, and behind the scene materials. It’s just the right thing to do considering someone purchasing a one year old product.
Developer Rocksteady would have to devote their focus on gameplay and how gamers would use the Wii U controller to maneuver their favorite caped crusader. I can only imagine that the controller could be used to represent different gadgets that batman would be using. The controller could also track inventory used as a detective CSI devise, and used for mini games like lock picking or code breaking, It could be used to map out waypoints or as some kind of navigation system. In combat it can be used to paint enemies or scan them to see their emotional state. It can also be used as a type of steering wheel for possibly the Batmobile or another type of vehicle.
There are endless possibilities that could be implemented, but it must be appealing enough to worthy a buy. Because of these factors gamers will be looking for a whole new experience and not just a new peripheral gimmick. I have no worries that B: AC will make gamers feel like The Caped Crusader when they play it for both PS3 and the Xbox 360, but for the Wii U version it will not suffice simply to make gamers feel like their Batman. For Rocksteady this goal may be near an impossible feat to provide their avid Dark Knight fans.
Holy Batmobiles! Batman!
Edited by: Reclusiveracer